| New Terrain for 1.39c~1.4 | |
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+9hangun Urban_Snake XkreshSWx Natsu Cut Chemist Kakashi[HoSW] Westfield GodScream muzk 13 posters |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: New Terrain for 1.39c~1.4 Thu Jan 31, 2013 7:26 pm | |
| Still Spectre has a point, that little doorway is rather a bit small, you can easily block it | |
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XkreshSWx Admin
Posts : 555 Age : 30
| Subject: Re: New Terrain for 1.39c~1.4 Thu Jan 31, 2013 9:46 pm | |
| - Westfield wrote:
- Still Spectre has a point, that little doorway is rather a bit small, you can easily block it
thanks god 1 understand me thanks wesst!! | |
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 01, 2013 12:52 am | |
| But for that little thing that can be solved, you wont say that you dont like the whole cave -.- | |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 01, 2013 8:34 am | |
| The cave is rather big dont you think | |
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 01, 2013 8:39 am | |
| It is fine, i think it was a little shorter when i made it. But i dont complain about it, since would provide a good juke possibilitys when running away from an enemy. | |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 01, 2013 11:02 am | |
| Hm its just that in the majority of games I'm playing in, 80% of all Kyuubi attempts arent being mitigated and the cave isnt used for escaping often | |
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 01, 2013 10:28 pm | |
| Its because you can be seen easily in the cave, because there is no way to juke there. This new cave will provide that, so you are comparing the old cave with the new one. | |
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hangun NWU Staff
Posts : 424
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 01, 2013 11:08 pm | |
| new terrain should come with juubi in the cave. | |
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GodScream NWU Staff
Posts : 614
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 01, 2013 11:17 pm | |
| - hangun wrote:
- new terrain should come with juubi in the cave.
If you have models, why not make ichibi? Then if he get killed, would be niibi, then sanbi, yonbi, gobi, rokubi, shishibi, hachibi, kyubbi, then juubi xD | |
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hangun NWU Staff
Posts : 424
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 01, 2013 11:19 pm | |
| - GodScream wrote:
- hangun wrote:
- new terrain should come with juubi in the cave.
If you have models, why not make ichibi?
Then if he get killed, would be niibi, then sanbi, yonbi, gobi, rokubi, shishibi, hachibi, kyubbi, then juubi xD
war3 engine got a limit...u cant add infinite models. >.< and ill make a model of juubi soon enough...2-3 weeks maybe. | |
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GodScream NWU Staff
Posts : 614
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 01, 2013 11:21 pm | |
| - hangun wrote:
- GodScream wrote:
- hangun wrote:
- new terrain should come with juubi in the cave.
If you have models, why not make ichibi?
Then if he get killed, would be niibi, then sanbi, yonbi, gobi, rokubi, shishibi, hachibi, kyubbi, then juubi xD
war3 engine got a limit...u cant add infinite models. >.<
and ill make a model of juubi soon enough...2-3 weeks maybe. Be careful before beginnin a juubi model, he has many forms (2 for now, i think we gonna see more forms later in manga) | |
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hangun NWU Staff
Posts : 424
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 01, 2013 11:51 pm | |
| - GodScream wrote:
- hangun wrote:
- GodScream wrote:
- hangun wrote:
- new terrain should come with juubi in the cave.
If you have models, why not make ichibi?
Then if he get killed, would be niibi, then sanbi, yonbi, gobi, rokubi, shishibi, hachibi, kyubbi, then juubi xD
war3 engine got a limit...u cant add infinite models. >.<
and ill make a model of juubi soon enough...2-3 weeks maybe. Be careful before beginnin a juubi model, he has many forms (2 for now, i think we gonna see more forms later in manga) that matters less... | |
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GodScream NWU Staff
Posts : 614
| Subject: Re: New Terrain for 1.39c~1.4 Sat Feb 02, 2013 12:09 am | |
| - hangun wrote:
- GodScream wrote:
- hangun wrote:
war3 engine got a limit...u cant add infinite models. >.<
and ill make a model of juubi soon enough...2-3 weeks maybe. Be careful before beginnin a juubi model, he has many forms (2 for now, i think we gonna see more forms later in manga) that matters less... So I can't wait to see ur giant model for juubi That would be rly great if we can have him | |
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hangun NWU Staff
Posts : 424
| Subject: Re: New Terrain for 1.39c~1.4 Sat Feb 02, 2013 12:10 am | |
| - GodScream wrote:
- hangun wrote:
- GodScream wrote:
- hangun wrote:
war3 engine got a limit...u cant add infinite models. >.<
and ill make a model of juubi soon enough...2-3 weeks maybe. Be careful before beginnin a juubi model, he has many forms (2 for now, i think we gonna see more forms later in manga) that matters less... So I can't wait to see ur giant model for juubi That would be rly great if we can have him im full of naruto models >.< and shit. | |
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XkreshSWx Admin
Posts : 555 Age : 30
| Subject: Re: New Terrain for 1.39c~1.4 Sat Feb 02, 2013 1:44 am | |
| fuck juubi dude keep kyuubi or just make a fuking frog shit >.> | |
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hangun NWU Staff
Posts : 424
| Subject: Re: New Terrain for 1.39c~1.4 Sat Feb 02, 2013 1:47 am | |
| - spectre-idp wrote:
- fuck juubi dude keep kyuubi or just make a fuking frog shit >.>
why u like to see the same shit over and over again?and also the kyubi model looks bad. why not update from time to time?only good things can happen.. >.< | |
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XkreshSWx Admin
Posts : 555 Age : 30
| Subject: Re: New Terrain for 1.39c~1.4 Sat Feb 02, 2013 10:11 am | |
| this model is cool. | |
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hangun NWU Staff
Posts : 424
| Subject: Re: New Terrain for 1.39c~1.4 Sat Feb 02, 2013 10:45 am | |
| - spectre-idp wrote:
this model is cool. ofc its neil model... but a jubi will look better reasons:no one is having juubi model...and the 2nd one is that i brings something new. win winw | |
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XkreshSWx Admin
Posts : 555 Age : 30
| Subject: Re: New Terrain for 1.39c~1.4 Sat Feb 02, 2013 2:42 pm | |
| we can put the jubi in version 1.4.0 | |
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hangun NWU Staff
Posts : 424
| Subject: Re: New Terrain for 1.39c~1.4 Sat Feb 02, 2013 2:44 pm | |
| - spectre-idp wrote:
- we can put the jubi in version 1.4.0
it will take some time to make a juubi model and get it animated...since im quite buzzy this days...but ill get it done in 2-3 weeks. | |
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KrNx
Posts : 2
| Subject: Re: New Terrain for 1.39c~1.4 Tue Feb 05, 2013 2:08 pm | |
| GJ MUZK. KEEP UP THE GOOD WORK! | |
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Copy
Posts : 8
| Subject: Re: New Terrain for 1.39c~1.4 Wed Feb 06, 2013 3:24 am | |
| - KrNx wrote:
- GJ MUZK. KEEP UP THE GOOD WORK!
I have to agree the terrain is awesome! I like it even better than the DotA one in fact. That kyuubi pit looks like a nice place to fight, too. Keep it up! | |
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Saha522Ms
Posts : 2
| Subject: Re: New Terrain for 1.39c~1.4 Thu Feb 07, 2013 8:52 am | |
| Make a new Midas in DotA plc, which he gave for the use of 190 gold | |
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Saha522Ms
Posts : 2
| Subject: Re: New Terrain for 1.39c~1.4 Fri Feb 08, 2013 3:10 pm | |
| and add ghost scepter pls | |
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XkreshSWx Admin
Posts : 555 Age : 30
| Subject: Re: New Terrain for 1.39c~1.4 Mon Mar 11, 2013 3:42 pm | |
| - Saha522Ms wrote:
- and add ghost scepter pls
or maybe all dota items lol da fuq dude ..... xd | |
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