| [SR] Han 5 tails Jinchuuriki | |
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Eol Admin
Posts : 1009 Location : Dark side of the Force
| Subject: Re: [SR] Han 5 tails Jinchuuriki Fri Sep 14, 2012 1:02 pm | |
| Show it to me bitch you have 2 hours before i log out | |
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hangun NWU Staff
Posts : 424
| Subject: Re: [SR] Han 5 tails Jinchuuriki Fri Sep 14, 2012 1:03 pm | |
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Eol Admin
Posts : 1009 Location : Dark side of the Force
| Subject: Re: [SR] Han 5 tails Jinchuuriki Fri Sep 14, 2012 1:14 pm | |
| I just check Hangun suggestion and let me tell you that its very lame. I guess Natsu is better than you when its about suggestions. | |
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: [SR] Han 5 tails Jinchuuriki Fri Sep 14, 2012 6:48 pm | |
| It was just only a fix of mercinater Han, any way post the suggestion or send the suggestion via fbk.
I didnt see the problem on the range to, but what ever. | |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: [SR] Han 5 tails Jinchuuriki Sat Sep 15, 2012 7:06 pm | |
| I dont rly like his second skill, the skill wouldn't realy be desired to have considering its duration and effect. I guess I can live with the proc % growth, but 40% miss on last lvl? too low better to go with 1st-3rd combo | |
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: [SR] Han 5 tails Jinchuuriki Sat Sep 15, 2012 7:23 pm | |
| Numbers can be changed appart from that good way of tanking if you dont see it like that. | |
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Nami?
Posts : 26 Age : 32
| Subject: Re: [SR] Han 5 tails Jinchuuriki Fri Oct 05, 2012 10:36 pm | |
| why dont you make his ulti a little more like undyings it makes a bit more sense some sort of steam debuff thats where i thought you were going on the first ability but was quickly corrected by the second all in all other then the ulti i kinda like it | |
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: [SR] Han 5 tails Jinchuuriki Sat Feb 02, 2013 10:17 pm | |
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Cut Chemist NWU Staff
Posts : 984
| Subject: Re: [SR] Han 5 tails Jinchuuriki Sun Feb 03, 2013 12:49 am | |
| #1. Make it so units take an initial burst of damage, with very minor Dot and scale the slow a little better like... 12 / 20 / 28 / 36%. Finally, take out the reduced magic armor.
#2. Seems fine.
#3. Make this into a channeling spell that goes on for like 1.50 / 2.00 / 2.50 / 3.00 seconds. Enemies caught in the area are in the air and disabled.
#4. I'd probably make it into some sort of AoE spell, that deals moderate damage overtime while reducing nearby opponent's armor and magic resistance overtime.
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: [SR] Han 5 tails Jinchuuriki Mon Feb 04, 2013 6:34 am | |
| 1. Did it.
3. Not sure because if he gets disabled the skill will stop, i will think about it
4. Im not kinda sure if the ultimate should reduce the magic resist to, i feel it would be quite strong or just replace the armor reduction by -mr. Because we dont have much heros with -mr debuffs. | |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: [SR] Han 5 tails Jinchuuriki Mon Feb 04, 2013 1:54 pm | |
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: [SR] Han 5 tails Jinchuuriki Mon Feb 04, 2013 6:31 pm | |
| West dont spam pls, you should give C&C for the suggestion. | |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: [SR] Han 5 tails Jinchuuriki Mon Feb 04, 2013 7:15 pm | |
| spamming was not my intention, i just misunderstood the first spell and wrote some shit, but then realised my mistake and deleted it | |
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Cut Chemist NWU Staff
Posts : 984
| Subject: Re: [SR] Han 5 tails Jinchuuriki Mon Feb 04, 2013 8:22 pm | |
| - Natsu wrote:
- 1. Did it.
3. Not sure because if he gets disabled the skill will stop, i will think about it
4. Im not kinda sure if the ultimate should reduce the magic resist to, i feel it would be quite strong or just replace the armor reduction by -mr. Because we dont have much heros with -mr debuffs. It would make the ultimate a fairly unique team fighting tool. You could make it reduce armor and magic resistance by ~15 / 25 / 35% with an initial AoE of 350 that expands to ~700 or something. | |
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: [SR] Han 5 tails Jinchuuriki Wed Feb 06, 2013 12:08 am | |
| Dd it now it should be fine. | |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: [SR] Han 5 tails Jinchuuriki Wed Feb 06, 2013 12:27 am | |
| Why is his first spell dealing so much initial damage if there is also damage over time and a significant MS decrease? He can basically land a huge nuke, a stun so to speak (3rd spell), plus a little help from ally and thats a guaranteed kill on level 2. | |
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: [SR] Han 5 tails Jinchuuriki Wed Feb 06, 2013 12:50 am | |
| I will turn the 3rd into a channeling skill, appart from that the dps is so small you can get away with gelel and other items lol | |
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Cut Chemist NWU Staff
Posts : 984
| Subject: Re: [SR] Han 5 tails Jinchuuriki Wed Feb 06, 2013 5:01 am | |
| - Natsu wrote:
- I will turn the 3rd into a channeling skill, appart from that the dps is so small you can get away with gelel and other items lol
Initial damage should be 140 tops, even then I think 120 is a better bet. | |
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Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: [SR] Han 5 tails Jinchuuriki Wed Feb 06, 2013 8:01 am | |
| Nerfed dmg on 1st skill and i added in 3rd skill a note that says that is channeling. | |
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| [SR] Han 5 tails Jinchuuriki | |
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