HomePortalLatest imagesLog inRegister

 

 [IR] Nidaime Mizukage, Final Version

Go down 
2 posters
AuthorMessage
Westfield
Hokage
Hokage
Westfield


Posts : 747
Age : 31
Location : Russia/England

[IR] Nidaime Mizukage, Final Version Empty
PostSubject: [IR] Nidaime Mizukage, Final Version   [IR] Nidaime Mizukage, Final Version EmptyThu Feb 28, 2013 10:13 pm

Quote :
Name: Second Water Shadow
Alias: Nidaime Mizukage
Role: Baby-sitter/Support



Stats:

Str: 18 [+1.7]
Agi: 15 [+1.4]
Int: 25 [+2.8]



[IR] Nidaime Mizukage, Final Version 2_mizukage_by_mizard393-d5uw9oe


Quote :

[IR] Nidaime Mizukage, Final Version Icons_11301_btn

Suiton: Mizudeppo No Jutsu


Description: A water type ninjutsu practised widely in the Hozuki clan

Effect: Mizukage will launch a droplet of water at the enemy unit dealing 100 / 150 / 200 / 250 magical damage and reduce resistance to physical attacks by 10 / 15 / 20 / 25% for 6 seconds.

Spell type: Target/Unit
Mana cost: 120 / 140 / 160 / 180
Cooldown: 18 seconds
Cast range: 500
AoE: N/A
Duration: 6 seconds
Note:
*



Quote :

[IR] Nidaime Mizukage, Final Version Icons_12712_btn

Kychiyose No Jutsu: Ohamaguri


Description: Giant Clam is the personal summon of the Second Mizukage.

Effect: Mizukage summons a giant clam in the targeted area which will summon a number of copies depending on the number of enemy units in the area. Additionally, all enemy units within the AoE will suffer a 15% MS loss. Those copies deal 30 / 40 / 50 / 60% of the current damage of the original enemy unit which has been spawned, while at the same time will take 500 / 400 / 300 / 200 % increased damage. Maximum number of copies is 3 / 4 / 5 / 6. Clam has 200 / 400 / 600 / 800 HP.

Spell type: AoE Target
Mana cost: 140 / 160 / 180 / 200
Cooldown: 30 / 25 / 20 / 15 seconds
Cast range: 450
AoE: 900
Duration: (clam): 15 seconds
Note:
*Spell affects enemy creeps
*Clones are controllable
*Clones do not grant any gold or exp
*Clan cannot move
*Clones duration is 8 seconds or until destroyed
*Clones wil disspear if the clam is destroyed


Quote :

[IR] Nidaime Mizukage, Final Version Icons_8710_btn

Mizu Fusen no Jutsu


Description: Through hydrification technique, Mizukage is able to support his allies on the battlefield

Effect: Upon using the spell on an ally unit or himself, Mizukage will bring back 100 / 140 / 180 / 220 HP and 50 / 70 / 90 / 110 MP.

Spell type: Target/Unit
Mana cost: 70
Cooldown: 30 seconds
Cast range: 350
AoE: N/A
Duration: N/A
Note:
*


Quote :

[IR] Nidaime Mizukage, Final Version Icons_15717_btn

Joki Boi


Description: Steaing Danger Tyranny is the Second Mizukage's infinite explosion ninjutsu.

Effect: Mizukage will launch an average sized oil clone at the targeted area. All of the units which the clone passes through are slowed down by 30 / 50 / 70%. Additionaly, when the clone will start running, at this point Mizukage will receve a sub-spell which will enable him to explode it at will dealing 200 / 400 / 600 magical damage in 600 AoE.

Spell type: Target/Ground
Mana cost: 150
Cooldown: 60 seconds
Cast range: 1000 / 2000 / 3000
AoE: 600
Duration: 4 seconds
Note:
*


Last edited by Westfield on Fri Mar 01, 2013 6:06 pm; edited 4 times in total
Back to top Go down
Cut Chemist
NWU Staff
NWU Staff
Cut Chemist


Posts : 984

[IR] Nidaime Mizukage, Final Version Empty
PostSubject: Re: [IR] Nidaime Mizukage, Final Version   [IR] Nidaime Mizukage, Final Version EmptyThu Feb 28, 2013 11:36 pm

#1. Deals too much burst damage for the amount of bonus physical damage the target can take.

#2. eh... #'s again. The clones are way too strong because of their duration and the very minimal of bonus damage taken.

#3. #'s are off. Also, general rule of thumb is that if HP & Mana are restored, the amount of mana restored is less than the health.

#4. Seems okay. What is the slow duration?
Back to top Go down
Westfield
Hokage
Hokage
Westfield


Posts : 747
Age : 31
Location : Russia/England

[IR] Nidaime Mizukage, Final Version Empty
PostSubject: Re: [IR] Nidaime Mizukage, Final Version   [IR] Nidaime Mizukage, Final Version EmptyFri Mar 01, 2013 12:09 am

1. rescaled damage

2. ive reduced clone's damage by 50%


3. rescaled HP and MP as well as decreased mana cost by 30

4. slow duration is 4 seconds
Back to top Go down
Cut Chemist
NWU Staff
NWU Staff
Cut Chemist


Posts : 984

[IR] Nidaime Mizukage, Final Version Empty
PostSubject: Re: [IR] Nidaime Mizukage, Final Version   [IR] Nidaime Mizukage, Final Version EmptyFri Mar 01, 2013 1:15 am

Westfield wrote:
1. rescaled damage

2. ive reduced clone's damage by 50%


3. rescaled HP and MP as well as decreased mana cost by 30

4. slow duration is 4 seconds

#2. The problem wasn't the damage as much as the clone's damage taken and duration.

#3. 50 mana for all that? Nah. The actual cost for his spell should be quite high.
Back to top Go down
Westfield
Hokage
Hokage
Westfield


Posts : 747
Age : 31
Location : Russia/England

[IR] Nidaime Mizukage, Final Version Empty
PostSubject: Re: [IR] Nidaime Mizukage, Final Version   [IR] Nidaime Mizukage, Final Version EmptyFri Mar 01, 2013 11:57 am

2. Okay, ive increased the damage taken by additional 100% and changed the duration for the clam and clones. I also put a constant 15% MS reduction on all levels so that if it happens that clones are gonna stop coming because of the limit, the effect of the spell will still persist through the duration of the clam

3. The cooldown for this spell is quite high, it kinda heals HP for the same value as Nii's heal currently, and the mana is almost at the same level as Mana boots, so I dont see a reason to scale it. So how about making it like 70-80?
Back to top Go down
Cut Chemist
NWU Staff
NWU Staff
Cut Chemist


Posts : 984

[IR] Nidaime Mizukage, Final Version Empty
PostSubject: Re: [IR] Nidaime Mizukage, Final Version   [IR] Nidaime Mizukage, Final Version EmptyFri Mar 01, 2013 3:42 pm

Westfield wrote:
2. Okay, ive increased the damage taken by additional 100% and changed the duration for the clam and clones. I also put a constant 15% MS reduction on all levels so that if it happens that clones are gonna stop coming because of the limit, the effect of the spell will still persist through the duration of the clam

3. The cooldown for this spell is quite high, it kinda heals HP for the same value as Nii's heal currently, and the mana is almost at the same level as Mana boots, so I dont see a reason to scale it. So how about making it like 70-80?

Nii is getting revamped, so best not to use her as an example of doing it right.

Also, scale illusion damage to something like... Illusion damage dealt:: 30/40/50/60%
Back to top Go down
Westfield
Hokage
Hokage
Westfield


Posts : 747
Age : 31
Location : Russia/England

[IR] Nidaime Mizukage, Final Version Empty
PostSubject: Re: [IR] Nidaime Mizukage, Final Version   [IR] Nidaime Mizukage, Final Version EmptyFri Mar 01, 2013 6:06 pm

Okay ive put the scaling for damage and changed mana cost to 70 for the third spell
Back to top Go down
Sponsored content





[IR] Nidaime Mizukage, Final Version Empty
PostSubject: Re: [IR] Nidaime Mizukage, Final Version   [IR] Nidaime Mizukage, Final Version Empty

Back to top Go down
 
[IR] Nidaime Mizukage, Final Version
Back to top 
Page 1 of 1
 Similar topics
-
» [IR] Nidaime Mizukage, Final Idea
» Nidaime Mizukage
» [IR] Nidaime Mizukage
» [IR] Nidaime Mizukage
» [IR] Nidaime Mizukage by Westfield

Permissions in this forum:You cannot reply to topics in this forum
Naruto Wars Unlimited :: Suggestions :: Hero Ideas-
Jump to: