| [IR] Yūhi Kurenai | |
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Cut Chemist NWU Staff
Posts : 984
| Subject: [IR] Yūhi Kurenai Wed Jun 26, 2013 1:45 am | |
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Last edited by Cut Chemist on Sun Oct 27, 2013 3:42 pm; edited 2 times in total | |
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XkreshSWx Admin
Posts : 555 Age : 30
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 7:59 am | |
| the first skill is like a tangle right ? | |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 8:41 am | |
| 1. Meh, more holds. There are so many chars with holds / stuns and so on 2. low mana cost, I would scale it. Also, how does the effect stack? Each time you attack the % rises or something? 3. copy of pain's shinra tensei? 4. Thats a rather long duration during first levels PS Didn't they want a Disabler / Nuker Kurenai? | |
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Cut Chemist NWU Staff
Posts : 984
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 3:47 pm | |
| - eGloryKresh wrote:
- the first skill is like a tangle right ?
Yes. - Westfield wrote:
- 1. Meh, more holds. There are so many chars with holds / stuns and so on
2. low mana cost, I would scale it. Also, how does the effect stack? Each time you attack the % rises or something?
3. copy of pain's shinra tensei?
4. Thats a rather long duration during first levels
PS Didn't they want a Disabler / Nuker Kurenai? 2. The damage amp stacks to 25% damage at level 4. 3. No... it is simply a spammable self-position nuke. 4. Correct. And the CD matches it. The damage amp, combined with the spammable nuke gives you an ability to deal tremendous magic damage in an aoe. | |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 4:32 pm | |
| Why would she have a nuke? Thats not her primary / secondary role | |
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Cut Chemist NWU Staff
Posts : 984
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 5:58 pm | |
| - Westfield wrote:
- Why would she have a nuke? Thats not her primary / secondary role
To give her some effectiveness as a support hero beyond casting debuffs. Giving a support hero no means to deal damage is severely gonna limit the situations they can be effective. | |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 6:04 pm | |
| That sounds like forcing the role to me | |
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Cut Chemist NWU Staff
Posts : 984
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 6:34 pm | |
| - Westfield wrote:
- That sounds like forcing the role to me
And yet... it is not. | |
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Westfield Hokage
Posts : 747 Age : 31 Location : Russia/England
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 7:15 pm | |
| I can't really remember the MS numbers, but in this build Kurenai's MS is slow no? Like that of Asuma? | |
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Cut Chemist NWU Staff
Posts : 984
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 8:01 pm | |
| Her base move speed, as of right now is 290. | |
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ArOunDThaWOrLD Elite members
Posts : 828 Age : 30 Location : Montreal, Qc
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 9:57 pm | |
| Isn't a 4.5 second hold rather high? I'm not used anymore to DotA/NWU numbers since I'm playing LoL now but it seems kinda high to me anyway. Maybe 4 at max? | |
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Cut Chemist NWU Staff
Posts : 984
| Subject: Re: [IR] Yūhi Kurenai Wed Jun 26, 2013 10:04 pm | |
| Eh... I'll reduce it from 1.5 / 2.5 / 3.5 / 4.5 seconds to 1.5 / 2.0 / 2.5 / 3.0 seconds. I was originally inspired by Naga, but since it prevents attacking as well the change is probably necessary. | |
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| [IR] Yūhi Kurenai | |
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