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| | [IR] Kurenai Yuhi | |
| | Author | Message |
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mudcake Student
Posts : 108 Age : 27 Location : Australia
| Subject: [IR] Kurenai Yuhi Sun May 08, 2011 7:26 am | |
| - Quote :
- Name: Kurenai Yuhi
Alias: Team 8 Leader Role: Initiator Sub-Role: Support
Stats: Damage: 42-45 Range: 450 Armor: 2 Move Speed: 295
Attributes: Strength: 16 + 1.8 Agility: 15 + 1.7 Intelligence: 19 + 2.6
- Quote :
- Genjutsu: Petal Clone
Flavor text: Kurenai creates a clone of herself, confusing enemies. Spell Type: Target point Targets: Ground
Mana Cost: 110/100/90/80 Cooldown: 6 seconds Radius: 250 Range: 500 Cast Time: 0 seconds Required Level: 1/3/5/7
Activation: Kurenai creates a clone which will move 500/600/700/800 units in the direction chosen. Clones do not attack, can take up to 150/200/250/300 damage, and will disperse into petals when destroyed or after 5 seconds, slowing units near it by 20/30/40/50% for 1.75 seconds. - Quote :
- Genjutsu: Petal Mist
Flavor Text: Kurenai creates a genjutsu mist of petals, which disorients enemies inside it. Spell Type: Target ground Targets: Enemy units
Mana Cost: 90/100/110/120 Cooldown: 11 seconds Radius: 350 Range: 450 Cast Time: 0 Required Level: 1/3/5/7
Activation: Kurenai creates a mist of petals inside the target area, which Kurenai cannot be seen inside, and enemy units inside take an extra 5/9/13/18% damage. - Quote :
- Genjutsu: Petal Engulfment
Flavor Text: Kurenai transforms her body into petals which cover the enemy. Spell Type: Target Unit Targets: Enemy Units, Allied Units
Mana Cost: 90/100/115/130 Cooldown: 13/12/11/10 seconds Range: 350/375/400/425 Cast Time: 0.25 seconds Damage Type: Magical Required Level: 1/3/5/7
Activation: Kurenai transforms herself into petals that cover selected unit, and deals 100/150/200/250 damage over 2.5 seconds while slowing by 25% if it is an enemy unit. Kurenai reappears behind the unit when this ability ends. - Quote :
- Demonic Illusion: Tree Binding Death (Channel)
Flavor Text: One of the genjutsu that have been passed along since ancient times in Konoha. Kurenai envelopes all enemies around her with trees, rendering them helpless. Spell Type: Self Targets: Enemy units
Mana Cost: 160/195/230 Cooldown: 115/105/95 seconds Radius: 375/400/450 Cast Time: 0.35 seconds Damage Type: Magical Required Level: 6/11/16
Activation: Trees bind all enemy units near Kurenai, dealing 150/250/350 damage and then holds for 1.5/2.25/3 seconds.
Synergy Table, , , , , , , ,
Last edited by mudcake on Mon May 09, 2011 8:05 am; edited 1 time in total | |
| | | Eol Admin
Posts : 1009 Location : Dark side of the Force
| Subject: Re: [IR] Kurenai Yuhi Sun May 08, 2011 4:00 pm | |
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| | | Cut Chemist NWU Staff
Posts : 984
| Subject: Re: [IR] Kurenai Yuhi Sun May 08, 2011 5:53 pm | |
| Skills 1, 2, & 4 are okay... 3 doesn't fit. The reason being the other 3 skills work very well together, using the 2nd skill to lay down cover, while you ult. Meanwhile a clone draws fire for you. I can see its meant to be somewhat of a lane harass skill. But do you really think no stuns and an invis skill makes her suitable for an initiator? Other heroes such as Bubbles (Puck for DOTA boys) have multiple escape mechanisms that allow them to survive such encounters. Your hero only has a stationary invisibility spell, somewhat like Magmus (Crixalis) only no move to escape. | |
| | | mudcake Student
Posts : 108 Age : 27 Location : Australia
| Subject: Re: [IR] Kurenai Yuhi Mon May 09, 2011 8:11 am | |
| - Cut Chemist wrote:
- Skills 1, 2, & 4 are okay... 3 doesn't fit. The reason being the other 3 skills work very well together, using the 2nd skill to lay down cover, while you ult. Meanwhile a clone draws fire for you. I can see its meant to be somewhat of a lane harass skill. But do you really think no stuns and an invis skill makes her suitable for an initiator? Other heroes such as Bubbles (Puck for DOTA boys) have multiple escape mechanisms that allow them to survive such encounters. Your hero only has a stationary invisibility spell, somewhat like Magmus (Crixalis) only no move to escape.
The third skill can be used to initiate. if i didnt make it clear, she actually disspears while the ability is active, because she has "become" the petals. anyhow, you can easily latch on to an enemy with that, or even use it on your own units or Kurenai's clones. so it makes a decent escape ability and an initiating one too, while still giving her a skill that actually deals damage. Ability icons and synergy table up. | |
| | | Natsu Mod
Posts : 1274 Age : 33 Location : In This beautifull world XD!
| Subject: Re: [IR] Kurenai Yuhi Mon May 09, 2011 9:30 am | |
| - mudcake wrote:
- Cut Chemist wrote:
- Skills 1, 2, & 4 are okay... 3 doesn't fit. The reason being the other 3 skills work very well together, using the 2nd skill to lay down cover, while you ult. Meanwhile a clone draws fire for you. I can see its meant to be somewhat of a lane harass skill. But do you really think no stuns and an invis skill makes her suitable for an initiator? Other heroes such as Bubbles (Puck for DOTA boys) have multiple escape mechanisms that allow them to survive such encounters. Your hero only has a stationary invisibility spell, somewhat like Magmus (Crixalis) only no move to escape.
The third skill can be used to initiate. if i didnt make it clear, she actually disspears while the ability is active, because she has "become" the petals. anyhow, you can easily latch on to an enemy with that, or even use it on your own units or Kurenai's clones. so it makes a decent escape ability and an initiating one too, while still giving her a skill that actually deals damage.
Ability icons and synergy table up. the problem here is that you reapear after 2.5 seconds you can use your initiation skill, your team mates enter into the fight and you reapear after that seconds when everything was used in that moment D: | |
| | | Cut Chemist NWU Staff
Posts : 984
| Subject: Re: [IR] Kurenai Yuhi Mon May 09, 2011 1:29 pm | |
| - mudcake wrote:
- Cut Chemist wrote:
- Skills 1, 2, & 4 are okay... 3 doesn't fit. The reason being the other 3 skills work very well together, using the 2nd skill to lay down cover, while you ult. Meanwhile a clone draws fire for you. I can see its meant to be somewhat of a lane harass skill. But do you really think no stuns and an invis skill makes her suitable for an initiator? Other heroes such as Bubbles (Puck for DOTA boys) have multiple escape mechanisms that allow them to survive such encounters. Your hero only has a stationary invisibility spell, somewhat like Magmus (Crixalis) only no move to escape.
The third skill can be used to initiate. if i didnt make it clear, she actually disspears while the ability is active, because she has "become" the petals. anyhow, you can easily latch on to an enemy with that, or even use it on your own units or Kurenai's clones. so it makes a decent escape ability and an initiating one too, while still giving her a skill that actually deals damage.
Ability icons and synergy table up. Yet she is not really an initiator at all...more of a support than anything else. | |
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