| Modes for the future versions of Nwu | |
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+26Croix Aximil EchoingVoid Kuro Natsu GodScream Kakuzu KimimaroKaguya Jiraiya AdRyAn-IcE-mAn Darkness90 Sakon InMemory]Cobain Kenichi_101 meritas ArOunDThaWOrLD Kakashi[HoSW] Kazuu Misioo Dave Blake xxxdabaxxx Oh^La^La muzk GuestTho. Eol 30 posters |
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Eol Admin
Posts : 1009 Location : Dark side of the Force
| Subject: Modes for the future versions of Nwu Sun Dec 05, 2010 8:52 pm | |
| Well guys we want to know what are the game modes that you are looking for the future versions of NWU so post the modes that you would like to see here.
For example : - Quote :
- Mode name -> Hunt of Tailed Beast
Short mode name -> -HB
Description - Hunt the Tailed Beast and become the force with the ultimate weapon
Reason for this mode - I think it will fun to have another view from the game and not just destroy the enemige base
Greetings.NWU Staff | |
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GuestTho.
Posts : 20
| Subject: Re: Modes for the future versions of Nwu Sun Dec 05, 2010 9:08 pm | |
| In my opinion, we don't need any new mode.. first fix bugs and balance heros then we can talk about new modes but if anyone here have an imba idea lets think about it.. | |
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Eol Admin
Posts : 1009 Location : Dark side of the Force
| Subject: Re: Modes for the future versions of Nwu Sun Dec 05, 2010 9:10 pm | |
| - LikeARecordBaby wrote:
- In my opinion, we don't need any new mode..
first fix bugs and balance heros then we can talk about new modes
but if anyone here have an imba idea lets think about it.. Thats why i ''writte in the future versions''. Trust me every week kroom is going to release a map until the map achive the balance. So just writte the modes that you want. | |
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muzk Map Maker
Posts : 941 Location : Chile
| Subject: Re: Modes for the future versions of Nwu Sun Dec 05, 2010 9:15 pm | |
| Mode name -> Same Hero Short mode name -> -sh Description -> Allow users select same heroes Reason for this mode -> I think it is useful for 1v1. Also it could be fun.
Mode name -> Switch on Short mode name -> -so Description -> Allow users to switch with an enemy Reason for this mode -> Mainly for leavers
Mode name -> Noob mode Short mode name -> -nm Description -> Same as -sm Reason for this mode -> We have a -pm (promode) , so -nm (nobmode) is apropiate.
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GuestTho.
Posts : 20
| Subject: Re: Modes for the future versions of Nwu Sun Dec 05, 2010 9:19 pm | |
| - muzk wrote:
- Mode name -> Same Hero
Short mode name -> -sh Description -> Allow users select same heroes Reason for this mode -> I think it is useful for 1v1. Also it could be fun.
i like this same hero idea. that could be an alternative for a cw/fw. | |
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Oh^La^La Chuunin
Posts : 313 Age : 32 Location : Hell
| Subject: Re: Modes for the future versions of Nwu Sun Dec 05, 2010 10:19 pm | |
| - muzk wrote:
- Mode name -> Same Hero
Short mode name -> -sh Description -> Allow users select same heroes Reason for this mode -> I think it is useful for 1v1. Also it could be fun.
Mode name -> Switch on Short mode name -> -so Description -> Allow users to switch with an enemy Reason for this mode -> Mainly for leavers
i like both Mode name -> test mode Short mode name -> -tm Description -> allow you to test all heros in the same time and all max lvl 25 (in custom game only) Reason for this mode -> it would be useful to test anything and if anyone found bug and want to make replay that would help him too | |
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xxxdabaxxx
Posts : 24
| Subject: Re: Modes for the future versions of Nwu Sun Dec 05, 2010 10:26 pm | |
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Guest Guest
| Subject: Re: Modes for the future versions of Nwu Mon Dec 06, 2010 4:52 am | |
| - LikeARecordBaby wrote:
- In my opinion, we don't need any new mode..
first fix bugs and balance heros then we can talk about new modes
but if anyone here have an imba idea lets think about it.. cm is the most important mode to add first |
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Blake
Posts : 8 Age : 36
| Subject: Re: Modes for the future versions of Nwu Mon Dec 06, 2010 1:18 pm | |
| God,plz make an option "-clear- I have this bad issues with those things on my screen,when im playing dota even when there is one kill and it's written *** has pwned **** i type clear immediately IT GET'S IN MY WAY yeah i know i have an issue with that | |
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Dave Student
Posts : 74
| Subject: Re: Modes for the future versions of Nwu Mon Dec 06, 2010 2:01 pm | |
| Mode name -> Captains Mode Short mode name -> -cm Description -> As you know it from Dota Reason for this mode -> More competetion->great mode for cws/high skill inhouses | |
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Misioo
Posts : 26 Age : 32 Location : Poland
| Subject: Re: Modes for the future versions of Nwu Mon Dec 06, 2010 2:09 pm | |
| I dont read all post but i prefer mod Draft Pick same like in dota. It will be helpfull on cw/fw. | |
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Kazuu Student
Posts : 107 Age : 30 Location : Arizona, United States Of America
| Subject: Re: Modes for the future versions of Nwu Thu Dec 09, 2010 5:35 am | |
| The Dota Like Draft -cm mode would be awesomee xDDD | |
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Kakashi[HoSW] Genin
Posts : 181 Age : 33 Location : Where VAT is 27%
| Subject: Modes for the future versions of Nwu Fri Dec 31, 2010 1:09 pm | |
| -change ---> changes a player's team
For example: team 1 is so strong team 2 sux they want to make the game better therefore "teal" changes him/her place with "pink": -change teal pink the other players have to decide: -yes or -no (like in dota) | |
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ArOunDThaWOrLD Elite members
Posts : 828 Age : 30 Location : Montreal, Qc
| Subject: Re: Modes for the future versions of Nwu Fri Dec 31, 2010 2:20 pm | |
| Mode name-> Epic Fight Short mode name-> -EF Description-> Make duels 5v5 when you wanna have fun. Reason for the mode-> For the Lulz. | |
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meritas
Posts : 3
| Subject: Re: Modes for the future versions of Nwu Sun Jan 02, 2011 7:52 pm | |
| Mode name-> Bounty Hunting Short mode name-> -BH Description-> Bounty is given for someone's head. When he's dead there's bounty for someone else's head and so on. Reason for the mode-> Higher game intensity, better competition. | |
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Kenichi_101 Student
Posts : 115 Location : Ryouzanpaku
| Subject: Re: Modes for the future versions of Nwu Tue Jun 21, 2011 4:26 am | |
| Mode Name: Biju Mode
Short Name: -bm (aka bitch mode lol)
Description: at certain times in the game a biju will appear in the middle lane. The Biju will attack both sides and are very powerful. 1-tailed biju weakest 9 - tailed biju strongest. spawns every 7 minutes. Make it so the biju's require multiple heros to take it down and after the 9th biju the 10-tail biju will spawn where the current 9-tailed fox is and is extremely powerful, an overpowered hero alone will not be strong enough to handle him. give gold to all of team with no item drops like kyuubi essence. lets say the biju gives 200/400/600/800/1000/1200/1400/1600/1800/2000 gold to each player on the team that killed it according to which biju it is.
Reason: Just to add verity if you want instead of just a tug of war fight or a all out domination for one side. It could effect the game since it gives the whole team a gold bonus for killing one.
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InMemory]Cobain Hokage
Posts : 706 Location : My House
| Subject: Re: Modes for the future versions of Nwu Tue Jun 21, 2011 10:41 am | |
| The idea is nice but i guess firts NWU staff should send all the free space in more HEROS!! | |
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Kenichi_101 Student
Posts : 115 Location : Ryouzanpaku
| Subject: Re: Modes for the future versions of Nwu Tue Jun 21, 2011 12:10 pm | |
| - RockOn wrote:
- The idea is nice but i guess firts NWU staff should send all the free space in more HEROS!!
I agree, its just for future versions when if for god knows how we have all the heros we could have | |
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Sakon Student
Posts : 55
| Subject: Re: Modes for the future versions of Nwu Thu Jun 23, 2011 9:10 pm | |
| i would like to see a Death match mode! | |
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Darkness90 Student
Posts : 75
| Subject: Re: Modes for the future versions of Nwu Wed Jul 06, 2011 8:48 pm | |
| can you put neutral creeps in forest ? | |
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muzk Map Maker
Posts : 941 Location : Chile
| Subject: Re: Modes for the future versions of Nwu Thu Jul 07, 2011 1:33 am | |
| Is necesary increase map size first. | |
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ArOunDThaWOrLD Elite members
Posts : 828 Age : 30 Location : Montreal, Qc
| Subject: Re: Modes for the future versions of Nwu Thu Jul 07, 2011 2:08 am | |
| - muzk wrote:
- Is necesary increase map size first.
When you guys are going to add neutral creeps, you should make those with custom skins of Naruto characters like the one for the heroes. For exemple the weak creeps could be like Sakura, Hinata, etc. and the stronger ones could be Itachi, Zabuza, etc. Just an idea it sounds good to me but people might not agree . | |
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AdRyAn-IcE-mAn Student
Posts : 96 Age : 31 Location : Romania
| Subject: Re: Modes for the future versions of Nwu Thu Jul 07, 2011 6:25 am | |
| - meritas wrote:
- Mode name-> Bounty Hunting
Short mode name-> -BH Description-> Bounty is given for someone's head. When he's dead there's bounty for someone else's head and so on. Reason for the mode-> Higher game intensity, better competition. yes higher game intesity but ....can be anoyng .. if your teammates are noobs will be hunted and cant do anything | |
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Jiraiya Anbu
Posts : 485 Age : 30 Location : Mount Mbyoku.
| Subject: Re: Modes for the future versions of Nwu Sun Jul 10, 2011 12:11 pm | |
| I like the bounty mode.I put bounty for 500 gold on..for example zabuza.If someone from my team kills him he/she/it gets 500 gold. | |
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KimimaroKaguya
Posts : 23 Age : 34 Location : South America
| Subject: WTF , OMG, Wed Dec 07, 2011 5:32 pm | |
| I know this is like Duhh...but...=) a WTF mode, you know, no mana cost/cooldon OMG: powers changed to be extremly powerful..soo ehhe I hope my comment wasn't too...off the charts...thanks
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