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 [SM]Juugo

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Dbr_kovak
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyMon Nov 22, 2010 6:26 pm

no need to change 3rd and 4th skills.
they're fine even though the dmg cap shit from 3rd can be removed.

EDIT: as you know delay isn't the same as casting time or that he needs to channel it, so there's no reason on changing it...although reducing it's damage isn't pointless, he needs this amount of dmg to do his job.
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Cut Chemist
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyMon Nov 22, 2010 8:28 pm

kovak wrote:
no need to change 3rd and 4th skills.
they're fine even though the dmg cap shit from 3rd can be removed.

EDIT: as you know delay isn't the same as casting time or that he needs to channel it, so there's no reason on changing it...although reducing it's damage isn't pointless, he needs this amount of dmg to do his job.
His 1st job is to... make his team's gank or clash easier. Skills 1 & 4 accomplish this role. His 2nd job, which is to draw the other team's attention, is accomplished with the passive, and his ability to deal a decent, but not obscene damage.

The current 3rd skill makes little to no sense, in regards to making an initiator or tank. After he nukes you, he does nothing. What better skill is there in regards to a tank, that makes the hero deal more damage if he is ignored?

The 4th skill needed a change. All it is, right now, is an AoE, weakened, and channeled, version of Lion's ultimate.
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Dbr_kovak
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyMon Nov 22, 2010 9:41 pm

so just need to change 3rd skill and change few values to make him a better initiator.
something like this so.
Quote :

Bipolar Will
Type: Passive
AoE: 650

Because of his unstable mind he keeps switching from a calm to an aggressive personality.
He gains bonus STR for 7 seconds when any ally hero in 650 radius takes some amount of damage.
Max cap of 24 STR bonus.

Lvl 1. Each time they takes 50 of damage, gains 1 point of strengh.

Lvl 2. Each time they takes 40 of damage, gains 2 points of strengh.

Lvl 3. Each time they takes 30 of damage, gains 3 points of strengh.

Lvl 4. Each time they takes 20 of damage, gains 4 points of strengh.



Last edited by kovak on Mon Nov 22, 2010 10:06 pm; edited 1 time in total
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Cut Chemist
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyMon Nov 22, 2010 10:01 pm

Ain't nothing wrong with him having the capacity to nuke, such as Magmus or Pebbles, I just don't want him to be like Pyromancer, only Str and having the capacity to nuke down multiple heroes.
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Natsu
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyMon Nov 22, 2010 10:28 pm

Ok used the kovak idea bout gain str if a team mate is hitted, but i feel his ult needs something (no slow).
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Cut Chemist
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyTue Nov 23, 2010 6:13 am

The slow ties the build together; it actually makes him more of a threat to an enemy team.
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Natsu
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyTue Nov 23, 2010 6:58 am

i talk with eol he told me to left my juugo like it is now, if is necesary he would give his personal touch on my juugo, i told him k no prob. i made the juugo fast so i dont think much his skills.

P.S: I add your msn XD!
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Cut Chemist
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyMon Nov 29, 2010 3:59 pm

Eol's personal touch, with builds, is hit or miss Evil or Very Mad
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Dbr_kovak
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyMon Nov 29, 2010 4:35 pm

Cut Chemist wrote:
Eol's personal touch, with builds, is hit or miss Evil or Very Mad

sadly in most of times is a miss D:
but he will get used to it :3
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Eol
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyMon Nov 29, 2010 10:08 pm

kovak wrote:
Cut Chemist wrote:
Eol's personal touch, with builds, is hit or miss Evil or Very Mad

sadly in most of times is a miss D:
but he will get used to it :3

My konohamaru > your kovak x]
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Dbr_kovak
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyTue Nov 30, 2010 1:14 am

Eol wrote:
kovak wrote:
Cut Chemist wrote:
Eol's personal touch, with builds, is hit or miss Evil or Very Mad

sadly in most of times is a miss D:
but he will get used to it :3

My konohamaru > your kovak x]

you used tiny's concept for your <-<
mine has a i different role, thx.
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Eol
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyTue Nov 30, 2010 1:18 am

kovak wrote:
Eol wrote:
kovak wrote:
Cut Chemist wrote:
Eol's personal touch, with builds, is hit or miss Evil or Very Mad

sadly in most of times is a miss D:
but he will get used to it :3

My konohamaru > your kovak x]

you used tiny's concept for your <-<
mine has a i different role, thx.

Wrong ask natsu x]
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Natsu
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyTue Nov 30, 2010 3:50 am

kovak wrote:
Eol wrote:
kovak wrote:
Cut Chemist wrote:
Eol's personal touch, with builds, is hit or miss Evil or Very Mad

sadly in most of times is a miss D:
but he will get used to it :3

My konohamaru > your kovak x]

you used tiny's concept for your <-<
mine has a i different role, thx.

Sorry kovak but is true his second konohamaru dif concept and is ok will be fun to play, more than yours XD.
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Cut Chemist
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyTue Nov 30, 2010 6:25 pm

If Eol's kono is the one he had me check he knows its kinda lame.
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Eol
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyTue Nov 30, 2010 8:02 pm

Cut Chemist wrote:
If Eol's kono is the one he had me check he knows its kinda lame.

No is not...in fact i think is better than many of your suggestions, no offence
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Dbr_kovak
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyTue Nov 30, 2010 8:34 pm

he's not talking about your improvement, but about the quality of it D:
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Cut Chemist
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PostSubject: Re: [SM]Juugo   [SM]Juugo - Page 2 EmptyTue Nov 30, 2010 8:57 pm

Eol wrote:
Cut Chemist wrote:
If Eol's kono is the one he had me check he knows its kinda lame.

No is not...in fact i think is better than many of your suggestions, no offence

Show me.
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