Taiki88
Posts : 20
| Subject: Karin Sun Jan 02, 2011 5:14 pm | |
| Name: Karin Alias: Chakra Sensing Prodigy Karin is a Sensor Kunoichi that joined Taka so that she could tag along Sasuke. Role: Support Stats: Damage: 38-46 Range: 500 Armor: 2 Move speed: 300 Attributes: Str: 18 +1.9 Agi: 16 +1.7 Int: 22 +2.9Spells: - Quote :
Heal Bite Flavor text: By having others bite into her skin and suck out her chakra, Karin can heal other's wounds. Targets: Ally units
Mana cost: 120/150/180/210 Cooldown: 20 seconds Range: 100 Cast time: 2 seconds Required level: 1/3/5/7 Activation: Heals Ally for 120/180/260/310 hit points and restores for 70/120/170/220 mana.
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Poisoned Kunai Flavor text: A poisonous ninja weapon that's commonly used by medic ninjas. Target: Enemy units.
Mana cost: 85/105/125/145 Cooldown: 9 seconds Range: 500 Required level: 1/3/5/7 Activation: Karin throws a poisoned kunai Level 1: 60 damage and 15 damage per second for 7 seconds. Level 2: 100 damage and 20 damage per second for 7 seconds. Level 3: 140 damage and 25 damage per second for 7 seconds. Level 4: 180 damage and 30 damage per second for 7 seconds.
- Quote :
Perfume Spray Flavor text: Karin's personally developed perfume, made to damage and numb enemies. Target: Enemy units.
Mana cost: 100/115/130/145 Cooldown: 14 seconds Range: 350 Cast time: 1 second Required level: 1/3/5/7 Activation: Karin sprays her perfume at an enemy unit dealing damage and enabling Karin to stun the target for a period of time. Level 1: 45 damage and stuns enemy for 1 seconds Level 2: 65 damage and stuns enemy for 1.5 seconds Level 3: 85 damage and stuns enemy for 2 seconds Level 4: 105 damage and stuns enemy for 2.5 seconds
- Quote :
Kagura Shingan Flavor text: Mind's eye of the Kagura. This unique ability let's Karin sense her enemies for long distances but it also let her sense fluctuations in a enemy's chakra so that she can read opponents movements and defend from Genjutsu. Target: Herself
Mana cost: 280/330/380 Cooldown: 45/40/35 Cast time: 0.3 Required level: 6/11/17 Activation: Level 1: Disables fog of war, gives 15% jutsu resistence and 15% of evasion for 6 seconds. Level 2: Disables fog of war, gives 20% jutsu resistence and 20% of evasion for 7 seconds. Level 3: Disables fog of war, gives 25% jutsu resistence and 25% of evasion for 8 seconds.
This is my first time suggesting a Hero so I know that there must things wrong with my build. I have 2 things that Im not too sure about though. First, maybe she should be melee and not ranged, and second, maybe perfume spray shouldnt stun and enable tracking the target unit for a period of time, instead. And yes, I know that the perfume spray idea is lame, I took it from the PS3 game since Karin hasnt show much to work with in the manga.
Last edited by Taiki88 on Thu Jan 06, 2011 5:05 am; edited 3 times in total | |
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Cut Chemist NWU Staff
Posts : 984
| Subject: Re: Karin Sun Jan 02, 2011 5:22 pm | |
| She should stay ranged. And speaking of range... fix your cast ranges, they are all really short.
Er... the heal is a support type move, yes.
The D.oT. can also work to a degree as a support move, mostly along with line of a baby sit or w/e.
The stun is okay.
The ultimate only affects her...it should benefit her team, or be a nuisance to the enemy team. | |
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Roshika
Posts : 42 Age : 31
| Subject: Re: Karin Sun Jan 02, 2011 7:20 pm | |
| I have to agree with Stickface but i my oppinion it would be better to lower the initial damage on her 3rd move and therefore incresase the DoT so it's less an instant nuke and more a support/babysit spell | |
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Taiki88
Posts : 20
| Subject: Re: Karin Thu Jan 06, 2011 5:06 am | |
| I changed it. About disabling the fog of war for allies, yes, I guess it would be more of a support skill then. | |
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